What is Software Life Cycle?
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Know the top SDLC interview questions and answers for freshers and experienced candidates to prepare for job interviews.
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SDLC serves as a guide to the project and provides a flexible and consistent medium to accommodate changes, and perform the project to meet the client's objectives. SDLC phases define key schedules and delivery points that ensure timely and correct delivery to the client within budget and other constraints and project requirements. SDLC co-operates with project control and management activities as they must be introduced within each phase of SDLC.
Following are some of the points that briefly describe the importance of the SDLC process:
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SDLC, or Software Development Life Cycle, refers to the process of developing software from initial conception to deployment and maintenance. The SDLC consists of several distinct phases, each with its own set of activities, deliverables, and objectives. The typical phases in the SDLC are as follows:
Requirements Gathering: In this phase, stakeholders collaborate to gather and document the software requirements. This involves understanding the needs of users, identifying features, and defining project goals.
Analysis: During this phase, the gathered requirements are analyzed in detail. This includes identifying potential challenges, defining scope, and creating prototypes or mockups to visualize the final product.
Design: In the design phase, the overall architecture of the software system is developed. This includes designing system architecture, database structure, user interface layout, and defining data flow.
Implementation (Coding): In this phase, the actual coding of the software system takes place based on the design specifications. Developers write, test, and debug code to implement the features and functionality defined in earlier stages.
Testing: The testing phase involves verifying that the software meets the specified requirements and functions correctly. This includes unit testing, integration testing, system testing, and user acceptance testing to ensure quality and reliability.
Deployment: Once the software has been thoroughly tested and approved, it is deployed to the production environment. This involves installing the software on end-user systems or servers and configuring it for use.
Maintenance: The maintenance phase involves ongoing support and maintenance of the software. This includes fixing bugs, addressing user feedback, implementing updates and enhancements, and ensuring the continued reliability and performance of the software.
These phases are often depicted as a linear sequence, but in practice, they may overlap or iterate depending on the specific project methodology used (e.g., Waterfall, Agile, Spiral, etc.) and project requirements. Each phase is essential for ensuring the successful development, deployment, and maintenance of software systems.
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An SDLC model defines implementation of an approach to the project. It defines the various processes, and phases that would be carried out throughout the project to produce the desired output. There are a variety of SDLC models that exist catering to different needs and characteristics of a project. Some are of iterative nature (Prototyping), whereas some are sequential (waterfall). Some of the well known SDLC models are:
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The following are the predominant models that come under SDLC:
Waterfall model: The waterfall model is a prominent software engineering and product development approach that takes a linear, sequential approach to the software development life cycle (SDLC). The waterfall approach emphasizes a logical step-by-step process. It was the first model in the software business to be extensively adopted. It is divided into phases, with one phase's output becoming the input for the next.
Agile model: Agile approaches divide jobs into smaller iterations or sections and avoid long-term planning entirely. The scope and requirements of the project are defined at the start of the development phase. The number of iterations, duration, and scope of each iteration are all clearly determined ahead of time. In the Agile process model, each iteration is a small-time "frame" that lasts anywhere from one to four weeks.
Iterative model: One of the most straightforward software development life cycle models is the iterative approach. There are several situations when the initial or basic software requirements are well-defined, but the project's complete scope or set of features is unclear. It primarily focuses on preliminary growth and design, then gradually develops momentum as more complex needs are met until the final software is completely constructed.
Spiral model: The spiral model is a risk management strategy that combines the iterative development process model with parts of the Waterfall approach. The spiral approach is preferred by software engineers for large, expensive, and complex projects.
V-model model: The V-model is an SDLC paradigm in which processes are executed in a V-shape in a sequential manner. The Verification and Validation model is another name for it. The waterfall model is extended by the V-Model. Every phase of the development cycle has a testing phase that is directly linked to it.
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According to the annual State of Agile report, Agile is the best SDLC methodology and also one of the most widely utilized SDLC in the IT industry. Unlike other predictive approaches, the adaptive agile methodology does not necessitate comprehensive preparation. If a change is required, it can be made during the sprint. It's ideal for projects that require a lot of customer involvement and projects that have a constantly changing environment.
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At the end of each stage, a formal review is established to provide maximum management oversight. SDLC aids in the creation of extensive system documentation. This guarantees that system needs can be linked to specified business goals. It generates a large number of intermediate products that may be evaluated to see if they fit the user's requirements and adhere to industry standards. These can be improved further if necessary, ensuring that the company receives exactly what it requires.
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Before you begin, make sure you understand all of the details of the project. During the development phase, there was a lot of paperwork. It is difficult to alter or change due to a lack of flexibility. If the planning isn't done properly, the project will take longer and cost more. When there are a lot of flaws in the code, fixing them can take a long time and cause deadlines to be missed.
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| Agile | Waterfall |
|---|---|
| It separates the project development lifecycle into sprints. | The software development process is divided into distinct phases. |
| It follows an incremental approach | Waterfall methodology is a sequential design process. |
| Agile methodology is known for its flexibility. | Waterfall is a structured software development methodology so most times it can be quite rigid. |
| Agile can be considered a collection of many different projects. | Software development will be completed as one single project. |
| Agile is quite a flexible method that allows changes to be made in the project development requirements even if the initial planning has been completed. | There is no scope for changing the requirements once the project development starts. |
| The agile methodology follows an iterative development approach because of this planning, development, prototyping, and other software development phases may appear more than once. | All the project development phases like designing, development, testing, etc. are completed once in the Waterfall model. |
| The test plan is reviewed after each sprint | The test plan is rarely discussed during the test phase. |
| Agile development is a process in which the requirements are expected to change and evolve. | The method is ideal for projects which have definite requirements and changes not at all expected. |
| In Agile methodology, testing is performed concurrently with software development. | In this methodology, the “Testing” phase comes after the “Build” phase |
| Agile introduces a product mindset where the software product satisfies the needs of its end customers and changes itself as per the customer’s demands. | This model shows a project mindset and places its focus completely on accomplishing the project. |
| The agile methodology works exceptionally well with Time & Materials or non-fixed funding. It may increase stress in fixed-price scenarios. | Reduces risk in the firm fixed price contracts by getting a risk agreement at the beginning of the process. |
| Prefers small but dedicated teams with a high degree of coordination and synchronization. | Team coordination/synchronization is very limited. |
| Product owner with team prepares requirements just about every day during a project. | Business analysis prepares requirements before the beginning of the project. |
| The test team can take part in the requirements change without problems. | It is difficult for the test to initiate any change in requirements. |
| The description of project details can be altered anytime during the SDLC process. | Detail description needs to implement the waterfall software development approach. |
| The Agile Team members are interchangeable, as a result, they work faster. There is also no need for project managers because the projects are managed by the entire team | In the waterfall method, the process is always straightforward so, the project manager plays an essential role during every stage of SDLC. |
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RAD involves iterative development along with the creation of prototypes. It uses interactive use of techniques and prototypes to define user requirements and system design clearly. Structured techniques are used to create initial design models based on user input and prototypes are built on top of that. The end users and analysts use the prototypes to validate and enhance the requirements and design models. The process lasts till a set of final technical requirements and design models have been created.
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One of the most important procedures in the Software Development Lifecycle is testing (SDLC). It enables businesses to do a thorough evaluation of software and verify that their product meets the expectations of their customers. The testing procedure's main purpose is to report, monitor, troubleshoot, and retest software components until they meet the quality requirements established in the initial SRS. During the testing phase, there are numerous forms of testing, including quality assurance testing (QA), system integration testing (SIT), and user acceptability testing (UAT).
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Waterfall is a sequential and non-iterative SDLC model which describes the flowing of phases downwards one by one. The process does not start a phase unless the previous phase is completed once and for all completely. The waterfall model consists of the following phases:
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The strengths of the waterfall model are:
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Phases of the incremental model are the same as waterfall i.e. Requirements, design, implementation, testing, and maintenance.
However, instead of following the waterfall once and for all linearly, the incremental model takes a different approach. These phases are repeated incrementally as business value is delivered incrementally as well.
For every single phase and increment a waterfall model is followed. The waterfall model is then put in a cycle of increments along with verification of requirements, and design.
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Phases in spiral model:
a) System requirements are identified in detail.
b) An initial design is created for the new system based on the requirements in previous phase. All feasible and technical approaches are identified and analyzed to build the system. The design is done on a very broader and deeper scope to identify and deal with potential risks in the system.
c) A prototype is created depicting a few features of the system.
d) A second prototype is created using 4 steps: Evaluate first prototype, define requirements for second prototype, planning and designing for second prototype, constructing and testing second prototype.
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There is no specific SDLC model that can be used for all types of projects and situations. If none of the popular SDLC models suit a specific project then, pick the closest matching SDLC model and modify it as per needs. Identify how important is risk assessment and use spiral's risk assessment methodology if it's a risk-critical project.
The project should be delivered in small chunks, ideally merging the incremental model with the V-shaped model. One must spend ample time choosing the right model or customizing one to suit a project for its successful and efficient completion.
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A Software Requirements Specification (SRS) is a document that explains what the software will accomplish and how it will work. It is a formal report that serves as a representation of software and allows customers to assess whether it (SRS) meets their needs. It also outlines the functionality that the product must have in order to meet the needs of all stakeholders. This report is created after all requirements have been solicited and analyzed, and it serves as a foundation for software engineering tasks.
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As the name implies, a feasibility study is an analysis or measurement of a software product in terms of how advantageous product development will be for the business in terms of practicality. It determines whether the project is legally, technically, and commercially feasible.
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It refers to the general design of the system. It describes the application's overall description and architecture. It includes a system architecture description, database design, a brief overview of systems, services, platforms, and module relationships. From the primary module to all submodules, it creates the overall architecture of the system. Architects will provide the High-Level Design in order to begin the development process. This is quite helpful for developers in comprehending the system's flow.
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LLD (Low-LevelLevel Design) is a term that refers to the process of detailing. It provides a full description of each module, including actual logic for each system component and a thorough examination of each module's specifications. Every program undergoes logic design, which is subsequently recorded as program specifications. A unit test plan is prepared for each software. The micro-level or intricate design is another name for it. After the High-Level Design, the Low-Level Design is created.
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Building software application prototypes that display the capabilities of the product under development, but may not have the exact logic of the original software, is referred to as software prototyping. It's built, tested, and revised until it's deemed suitable as a prototype. It also serves as a foundation for the final system or program. It's best used in situations where the project's requirements aren't fully understood. Software prototyping is gaining popularity as a software development strategy because it allows for an early understanding of customer requirements.
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The Software Project Manager is in charge of seeing the project through to completion. The Software Project Manager is responsible for ensuring that the entire team follows a methodical and well-defined approach to software development. They also handle project planning, tracking project status, resource management, and risk management.
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It mainly offers a mini-model of the proposed system where the minimum required features are implemented and presented to the customer/client.
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Weaknesses of waterfall model are:
a) It is Inflexible
b) Accommodating changes is very hard
c) Longest tangible delivery time. The customer does not see anything but the whole product when it’s ready.
d) Unsuitable for large projects and where requirements are not clear.
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The V-shaped SDLC model is an extension of the waterfall model.
The typical waterfall moves linearly downwards, whereas, in the V-shaped model, phases are turned upwards after the coding phase to form the V shape. It demonstrates the relationship between each phase of SDLC and its respective testing phase. Unlike the waterfall model, the V-Shape includes early test planning.

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Phases in V-Shaped model:
Verification phases are on the left side of the V-shape. It consists of:
Requirements analysis: Requirements are gathered and analysis is performed to understand the problem and propose a solution.
System Design: Engineers analyze the requirements gathered and propose ways the system can be created or built from a feasibility point of view.
Architecture design: Architecture of the system is designed consisting of various modules, depicting their relationships and communication between them.
Module design: This is a low level design where modules are designed individually and in a detailed manner.
Coding: This is at the bottom of the V-Shape model. Module design is converted into code by developers.
Validation phases are on the right side of the V-shape. It consists of:
Unit testing: Testing by analysis of the code by developers for their independent modules is done.
Integration testing: Independent modules are tested together to validate interface and expose errors in them.
System testing: The system is tested against the system specifications.
User Acceptance testing: Testing is performed by end users to validate that the requirements mentioned in requirements phase have been met by the system or not before accepting it for production.
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Strengths of V-Shaped model:
a) Simple and easy to use model.
b) Every phase has clear and fixed deliverables.
c) Higher chances of success as test planning starts early in the SDLC cycle.
d) Quickest for project where requirements are fixed and clearly defined.
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Strengths of the prototype model are:
a) Gains customer's confidence as developers and customers are in sync with each other's expectations continuously.
b) Ideal for online systems where high level of human computer interaction is involved.
c) Very flexible, as changes in requirements can be accommodated much more easily with every new review and refining.
d) Helps the developers and users both understand the system better.
e) Software built through prototyping needs minimal user training as users get trained using the prototypes on their own from the very beginning of the project.
f) Integration requirements are very well understood and deployment channels are decided at a very early stage.
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Weaknesses of the Prototype model are:
a) Focusing on the prototype can mislead developers from understanding the actual desired system.
b) End users get confused, believing the prototype to be the complete system
c) Developers might misunderstand end users objectives.
d) Developer might get too involved in prototype and deviate from the actual system that the prototype must be converted into.
e) Expensive as prototypes need a lot of effort and time. It may take a lot of work to be done for very less needed work to be achieved.
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Phases in RAD:
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Strengths of RAD:
a) Reduced development time.
b) Increases reusability of components
c) High modularization achieves a more flexible and maintainable system
d) Quick initial reviews occur.
e) Encourages customer feedback
f) Integration from very beginning solves a lot of integration issues.
g) Business owners actively participate
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Weaknesses of RAD:
a) Depends on strong team and individual performances for identifying business requirements.
b) Only system that can be modularized can be built using RAD
c) Requires highly skilled developers/designers.
d) High dependency on modeling skills
e) Inapplicable to cheaper projects as cost of modeling and automated code generation is very high for cheaper budgeted projects to befit.
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RAD should be used when there is a need to create a system that can be modularized in 2-3 months of time. It should be used if there's high availability of designers for modeling and the budget is high enough to afford their cost along with the cost of automated code generating tools.
RAD SDLC model should be chosen only if resources with high business knowledge are available and there is a need to produce the system in a short span of time (2-3 months).
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The strengths of the incremental model are:
a) Develop high-risk business features first
b) Every increment delivers an operational product
c) Customer's confidence is high as they validate every increment and provide feedback
d) Low initial delivery cost
e) Changes in requirements can be accommodated easily.
f) More flexible than waterfall.
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The incremental model should only be used when:
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Strengths of the Spiral model:
a) Early identification of potential risk areas.
b) Customer sees a prototype very early in the SDLC.
c) Critical and risky features are built first for risk mitigation and clarifying requirements.
d) Design can evolve with iterations.
e) Feedback from users helps maintain their expectations.
f) Cost is assessed frequently, hence better planning.
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Spiral model should be used when:
a) Prototypes are expected/needed.
b) Large and high budget projects
c) When risk assessment is very critical
d) Requirements are not very clearly defined.
e) Requirements are vague and even complex
f) The organization does not have much experience with the domain.
g) Ample time is available.
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Choosing or building the right team is vital for the success of any project.
A project needs a variety of skills and qualities that are not present in any individual. However, as a workaround, a team should be built of people with a variety of skill sets to fulfill the project need.
The main advantage of choosing team members with a mix of personality types is that it provides a wider range of views towards a project or any specific action item in the project, e.g. requirements, design, development, testing or even implementation. Different views allow for a broader angle to a problem and solution minimizing the risk of missing requirements or misunderstanding them.
Some of the personality traits that are essential to any project are:
Different situations in a project are handled better by different personality types and hence a perfect blend/mix of personality types is essential for the project to complete successfully.
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The 4 stages of team building are:
Forming: Team members are told what is expected out of them and where do they fit in the team. The team is guided using operating guidelines, and communication within.
Storming: During this phase team members show some resistance and frustrations trying to work together. There would be jealousies and ego clashes and the team manager must act as a referee or a coach.
Norming: In this phase the team has learnt to function as a whole. Team members find their consistent ways of working and hold their ideas back to avoid problems and conflicts. The team manager guides the team to not hold themselves back by increasing responsibilities and pressures.
Performing: In this phase the team has learnt to perform their role as whole, have and resolve conflicts, take risks, make adjustments or compromises, and perform actively to face various challenges.
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Of course. There are no hard and fast requirements for a developer to implement any SDLC model for developing a software project. The ability to simplify a project into modules and ascertain the correct progression for completion is the only reason for which SDLC models and methodology was designed in the first place. You can surely work without them but the challenges will be more and there won't be any specific process to organize your work as a whole.
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JAD is a strategy for defining business system requirements that are commonly utilized in the early phases of a systems development project. JAD's goal is to bring MIS and end-users together in a structured workshop setting in order to extract outcome system needs. It allows clients and developers to swiftly agree on a project's fundamental scope, objectives, and specifications.
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The Software Development Life Cycle (SDLC) release phase is historically connected with production, deployment, and post-production operations, which generally include software maintenance and support. So, release management is the process of managing, planning, scheduling, and controlling a full software development at every stage and environment, including testing and releasing software releases.
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This document captures the user's voice from the outside or the end user's perspective. A Business System Analyst creates it (BSA). This paper demonstrates how a system will react when a user interacts with it in order to meet the BRD and SRD standards. The key area of interest for software experts is the Functional Requirement Specification (FRS). An FRS is useful for software testers to learn the situations in which the product is intended to be tested, just as it is for developers to understand what product they are planning to produce. An FRS's ultimate purpose is to meet all of the requirements outlined in the SRS and BRS regulations.
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There are four types of Prototyping models:
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The DDLC (Documentation Development Life Cycle) is a software documentation development life cycle used by technical documenters to prepare software documentation. The life cycle is followed in tandem with the SDLC, as testers and developers work on the program at the same time. Because the documentation requires input and feedback from the various phases of the SDLC, the DDLC has stages that are comparable to the SDLC.
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Context Diagram is another name for DFD Level 0. It's a high-level overview of the entire system or process that's being studied or modeled. It's meant to be a quick peek into the system, displaying it as a single high-level process with its connections to external entities. Stakeholders, business analysts, data analysts, and developers should all be able to understand it readily.
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The Capability Maturity Model (CMM) is a cross-discipline and technical paradigm for facilitating and refining software development processes and system improvement. This methodology is at the heart of most management systems that aim to improve the quality of all product and service development and delivery.
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Following are the five Capability Maturity Model Levels:
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Scrum is an agile development approach based on iterative and incremental procedures that are used in the creation of software. It's an agile structure that's adaptable, rapid, flexible, and excellent at delivering value to customers throughout the project's development. Companies of all sizes employ the Agile Scrum technique because of its ability to provide high-end cooperation and efficiency for project-based work. Scrum is a sort of agile approach that breaks projects down into manageable parts known as "sprints." The Agile Scrum methodology is ideal for companies who need to complete projects fast.
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Obstacles or challenges that the scrum team faces slow down their work speed are referred to as impediments. An obstacle is anything that tries to prevent the scrum team from getting work "Done." Impediments can take many different forms. Some of the roadblocks include resource shortages or sick team members, technical, operational, and organizational issues, a lack of management support systems, and business issues.
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The process of tracking and regulating changes that occur during the software development lifecycle is known as software configuration management. Any modification made during the development of software must be tracked using a well-defined and controlled process. Any modifications performed during software development are regulated through a well-defined process, thanks to configuration management. Revision control and the establishment of baselines are two SCM procedures.
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The Rapid Application Development (RAD) paradigm is a software development method that relies on prototyping rather than detailed design. It should be utilized when a system that can be modularized in two to three months is required. It should be employed if there is a large number of designers available for modeling and the budget allows for their costs as well as the costs of automated code generation technologies.
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